Saturday, January 03, 2026
Drony and Nils: The New Guardians of the Sky
Monday, December 29, 2025
To the City of God: A Visit to the Gothic Cathedral - A Short Story
The dust of the road clung to the clothes of Guillaume, a small-scale cloth merchant making his way to the big city. For long days, all he had seen were fields, forests, and low wooden huts; but now, through the morning haze, a sight revealed itself that took his breath away. There, on the horizon, loomed a structure beyond compare. The cathedral dominated the skyline, taller and more magnificent than any castle or tower he had ever seen. A fleeting sunbeam glinted off a golden cross atop one of the spires, emphasizing what Guillaume felt in his heart: this was not merely a building, but an unmistakable symbol of the city's prestige, wealth, and power. A forest of stone stretched upward—several central spires accompanied by dozens of smaller pinnacles, all pointed stone fingers aspiring to touch the heavens themselves. A wave of awe and wonder washed over him. How could human beings build something so vast, so close to God? His heart pounded as he realized he was about to enter the square at the foot of this marvel.
When he reached the city square, the commotion nearly overwhelmed him. Vendors shouted their wares, children ran between the feet of passersby, and the smell of fresh bread mingled with the scent of animals. Yet all this bustling daily life paled in comparison to the silent giant standing at the center of the square. The cathedral was not just a building in the city; it was the center of city life. Guillaume lifted his head, his neck straining from the effort. The facade was a monumental work of art, almost frightening in its magnitude. The three magnificent entrance portals were designed like Roman triumphal arches, as if proclaiming the victory of faith. Above the central door, intricate stone reliefs and sculptures depicted Judgment Day; he recognized the figure of Christ the Judge, surrounded by angels and the souls of the condemned. The scene was so vivid he felt he could almost hear their cries. In the arched windows within the portals themselves, stained glass told further stories, such as the crucifixion of Jesus, in brilliant light. And above it all, like a celestial eye, glowed the giant "Rose" window, embedded with small stained-glass panes like petals of stone and glass. Guillaume understood he was not standing before an ordinary building. This was, as the builders said, the "City of God," a structure holding deep theological meaning regarding the Creator's world. With hesitant steps, he began to move inside, into the unknown.
The contrast was sharp and immediate. The noise of the square vanished, replaced by a resonating silence. Guillaume stood frozen, trying to process what his eyes were seeing. He was inside a space so vast that he felt small and insignificant. The central hall, called the "Nave," stretched before him toward the distant altar. Giant pillars, like trunks of stone trees, climbed higher and higher. Above, rib vaults branched from the columns and intersected in pointed arches, creating a flexible yet strong stone skeleton that carried the weight of the massive ceiling, giving it a sense of impossible lightness. Overwhelmed by the sheer scale of the space, his gaze was drawn to a miraculous source of light. The sunlight, which outside was bright and simple, penetrated through the stained-glass windows and turned into rivers of color. Red, blue, green, and gold flooded the floor and pillars in a mystical, otherworldly glow. Guillaume realized the colored windows were not just for beauty; they told the stories of the Old and New Testaments to those who could not read or write—religious art speaking directly to the soul. Then came the sounds. The acoustics were marvelous. From afar, he heard the faint hum of a practicing choir, and every sound carried through the vast space, echoing with celestial power. His own steps on the stone floor sounded like deep echoes, intensifying the sense of awe that gripped him. His gaze wandered from the wondrous architecture to the people moving quietly through the sacred space.
The longer he stayed inside, the more Guillaume realized that the cathedral was much more than a house of prayer. It was the beating heart of an entire community. In various corners, he saw people kneeling in personal prayer, but in other places, entirely different activities were taking place. He saw the Bishop’s representatives managing the affairs of the religious community and even heard them discussing the city's civic matters. In one of the side corridors, he heard the monotonous voice of a priest reciting Latin grammar rules to his students; he saw other boys debating logic, and on a stone tablet, he saw intricate sketches of geometry and astronomy. Here, in the shadow of the stone walls, the next generation of the kingdom’s scholars was being shaped. The cathedral was a symbol of community pride, but also an essential administrative and educational institution.
As he stood there, Guillaume summarized in his heart the central roles of the cathedral, as they were revealed to him:
| Role of the Cathedral | Significance for the City and Community |
| Religious Center | Seat of the Bishop, place of worship and pilgrimage. |
| Civic Center | Management of civic and political affairs, such as coronations. |
| Educational Center | A school training the next generation in knowledge and the arts. |
| Symbol of Power | An expression of the city's prestige, power, and wealth. |
He found a quiet corner, sat on a cold wooden bench, and let his thoughts sink into the depths of the place.
Guillaume thought of the inconceivable effort invested in building this place. Not years, but decades and even centuries of labor. Thousands of workers, masons, sculptors, and stained-glass artists dedicated their lives to this profound religious enterprise. He reflected on the amazing fact that the craftsmen who laid the foundation stones did so out of pure faith, knowing full well that they, and perhaps even their children or grandchildren, would never see the completed structure. What immense faith was required to toil all your life for something only future generations would see. He looked up again at the towering heights and felt how the space and light affected his soul. It was a "feeling of awe and wonder, often compared to the sensation of flight". He felt as if his spirit were lifting off the ground, soaring up toward the vaulted ceiling, connecting to the divine. This building was the embodiment of both human aspiration and divine power—wondrous engineering born from burning faith. In that moment, he experienced a sense of wholeness and deep understanding, as if the secrets of the universe were revealed to him for a fleeting second.
When Guillaume exited the cathedral, the bright sunlight momentarily blinded him. The commotion of the square now sounded louder and more mundane than ever, but something in him had changed. The outside world looked different to his eyes—simpler, yet also full of new meaning. The experience inside the "City of God" left a deep, indelible mark on him. He turned his gaze back toward the spires still touching the sky and realized that this structure was an eternal symbol. A symbol of faith, of community power, and of the constant human aspiration to transcend the earthly. He knew the cathedral would stand for centuries to come, continuing to inspire awe and wonder in the hearts of all who passed through its gates.
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Saturday, August 30, 2025
Ernst Udet was more than just a WWI fighter pilot; he was a film star, aircraft designer, and a Nazi general. This video dives into his unique cinematic career, showcasing clips from four German "mountain films" in which he starred.
Wednesday, June 04, 2025
Wednesday, April 09, 2025
The Visual Revolution and the Film "Inglourious Basterds"
Human history is replete with turning points that have altered the course of culture and thought. One of these, the invention of the printing press, is considered a significant milestone in the dissemination of knowledge and ideas. However, in the modern era, we are witnessing an even broader cognitive revolution – the shift from verbal thinking to visual thinking.
For thousands of years, human culture was based on verbal communication, both written and oral. The printing press, which was a direct continuation of handwriting, only amplified the use of words as a tool for conveying information. However, modern technology, with the development of visual media such as photography, cinema, television, digital platforms, and smartphones, has brought about a dramatic change in the way we perceive the world and process information.
Visual thinking, in contrast to verbal thinking, is based on images, videos, and other graphic representations. It requires us to develop new skills, such as visual analysis, interpretation of images, and synthesis of large amounts of information simultaneously. This transition requires us to cope with enormous quantities of visual data and develop an efficient ability to sort and filter.
In the visual world, the story takes on greater significance. Images and videos tell stories instantly and captivatingly, arousing intense emotions and reactions. The ability to understand, create, and consume visual stories correctly becomes an essential skill in the modern era, as it enables us to convey messages effectively and impactfully. Content is still king in this era.
The shift to visual thinking affects all areas of life, from education and communication to art and politics. It changes the way we learn, communicate, and consume information, and requires the adaptation of social and educational systems to the new reality. The visual revolution is not just a technological change, but a profound cognitive shift. It shapes the way we think, communicate, and behave, and requires us to develop new skills and creative ways of thinking.
Quentin Tarantino's 2009 film "Inglourious Basterds" is a cinematic work that offers a unique and fascinating interpretation of World War II. Beyond the sweeping revenge plot and its stunning visual style, the film stands out particularly for the way it integrates film culture as an integral part of the historical narrative.
Tarantino does not settle for an accurate reconstruction of the period setting, but delves deep into the consciousness of the time and reveals the central place of cinema in everyday life. Cinema is presented as a powerful force, capable of shaping consciousness, influencing emotions, and even leading to historical changes.
The film deals with a group of American soldiers of Jewish origin, sent to fight the Nazis behind enemy lines, and they do so without sentimentality, similar to the Nazis' modus operandi against the Jews. The main antagonist of the film, who is a prominent figure in it, is a Nazi officer specializing in the search for hidden Jews, and he does so with ruthless professionalism.
The plot develops when the group of fighters is sent to blow up a Parisian cinema, where the premiere of a German film is about to take place, in the presence of all the heads of the Nazi regime.
The film presents the way the Nazis used cinema as a powerful propaganda tool, aiming to control public consciousness and spread their ideology. Tarantino uses cinematic scenes from Nazi films to illustrate the mesmerizing effect of cinema on viewers.
One of the central locations in the film is the projection room, which serves as an arena for the gathering of key characters and the planning of dramatic moves. Tarantino emphasizes the mystical and mysterious atmosphere of the projection room, which symbolizes the power of cinema as a tool for disseminating ideas and carrying out manipulations.
The film culminates in a daring operation in which the cinema manager, a young Jewish woman whose family was murdered, sets fire to the cinema using old film reels made of celluloid. In doing so, Tarantino illustrates the power of cinema, and of visual thinking in general, to change reality.
The integration of dominant visual thinking, and especially watching cinema, has far-reaching mental implications. The archetype of the modern viewer, faced with a constant stream of images, creates a defense mechanism against the threat of uprooting due to the currents and contradictions in the external environment, just as it happens with living in a city. People with a developed visual orientation and those less exposed to it have always been considered different. The brains of people accustomed to increased visual thinking and watching cinema, compared to those less so, work differently. There is a fundamental difference in the activity of certain areas in the brains of people who live in a world saturated with visual images compared to the brains of people who grew up in a less visual environment or live in one. The visual brain is more alert to visual stimuli, may be more stressed due to the overload, and has increased activity in areas related to rapid visual information processing and response to changes. On the other hand, reduced exposure to visual stimuli may impair another essential component of visual thinking and cinema, which is visual innovation and creativity. The biggest task of visual content creators and educational systems is to cultivate visual thinking that protects the brain from the negative effects of visual overload, but also encourages it towards creativity and innovation in the visual field.
There is probably no mental phenomenon more characteristic of increased visual thinking and cinema viewing than indifference. This phenomenon is primarily a result of the conflicting, rapidly changing, and compressed visual neural stimuli, from which probably also stems the abstract and detached intellectualism, similar to the intellectualism characteristic of life in a big city. Formally, the relationship of people who consume large amounts of visual content to one another can be described as one of reserve and indifference. If the constant contact with countless visual images produced internal reactions similar to those of a small-town resident, where a person knows almost everything they see and develops a positive attitude towards almost every stimulus, they would reach an indescribable mental state. Individuals, freed from the shackles that history has imposed on them, now seek to differentiate themselves also through a unique taste in consuming visual media. The subject of human values is no longer the universal and moral human inherent in every single individual, but rather their utilitarian uniqueness and the inability to replace them cheaply with another, as also expressed in the search for uniqueness within the urban space. The internal and external history of our time is full of struggles and entanglements of these two types of individualism, alternating with each other.
Wednesday, February 19, 2025
Aerial View in Cinema
Aerial View as a Cinematic Tool
Panoramic landscapes in cinema are an essential part of filmmaking. They can create a sense of beauty, vastness, depth, grandeur, and magic.
The panoramic aerial view is a powerful cinematic tool, enabling filmmakers to create a wide range of visual and narrative effects. It can be used to create a sense of space, depth, movement, and drama.
For instance, an aerial shot can emphasize the size and power of a natural landscape, expose social disparities within a large city, or create a sense of threat and danger in a chase scene.
Through the aerial view, filmmakers can manipulate the audience's perception of perspective. They can play with relative size, camera angles, and depth of field to create optical illusions and evoke specific emotions.
For example, an aerial shot of a small figure walking alone in the desert can create a sense of loneliness and helplessness, while an aerial shot of a vast crowd at a demonstration can create a sense of power and solidarity.
The aerial view can also serve as an important narrative tool. It can be used to present the plot from a broader perspective, reveal crucial information inaccessible to the characters, or create dramatic effects of surprise and discovery.
For example, in Alfred Hitchcock's film "Psycho", the aerial view is used to reveal the isolated location of the motel and the danger lurking for the protagonist.
The aerial view is particularly prevalent in certain film genres, such as war films, Westerns, and science fiction films. It allows filmmakers to create spectacular and breathtaking scenes, transporting viewers to imaginary worlds.
"2001: A Space Odyssey" (1968) and many other science fiction films dealing with space flight incorporate panoramic views of Earth as seen from space, landscapes used to create a sense of immense scale and to emphasize the smallness of humanity within the universe. In the "Star Wars" films, the aerial view is used to create impressive and action-packed space battles.
The development of cinematic technology, especially the invention of drones and digital cameras, has expanded the creative possibilities of the aerial view in cinema. Today, filmmakers can create more complex and sophisticated aerial shots than ever before.
"2001: A Space Odyssey" - Earth seen from a distance
History of Aerial View in Cinema
The aerial view in cinema is more than just a matter of vision; it's also a matter of sensation. The feeling of flight is central to the aerial view, as is the pleasure derived from observing the Earth from an unusual perspective. The particular pleasure of the cinematic gaze, concerning the aerial view, lies in the oscillation between static visual perception and dynamic perception.
Cameras abroad Balloons Sensation:
The modern aerial view is the result of two technological processes: The automation of vision and the expansion of human visual range. The automation of vision began with the invention of the camera in the mid-19th century. The camera allowed people to capture images of the world from a new perspective, that of a detached observer. The expansion of human visual range began with the invention of the balloon in the late 18th century. The balloon allowed people to see the world from a higher vantage point, providing new insights into space.
The aerial view in cinema is a combination of these two processes. The movie camera allows for the creation of cinematic images of the world from a high perspective, similar to that obtained from an airplane.
Cinema emerged during a time of great focus on conquering the skies and liberating the human gaze from its physical limitations. As early as 1898, the Lumière brothers filmed a short film from a balloon tethered to the ground. The film was shot from a vertical perspective, allowing the viewer to see the landscape in a very different way than they usually would. The film shows movement both inside and outside the gondola. The movement inside the gondola is created by the passengers, and the movement outside is created by the people and vehicles moving on the ground. The film also illustrates how space looks from a vertical perspective. The horizon line disappears, and the world appears flatter and more organized. The film reveals, probably for the first time, the concrete kinetic and static dimensions of the aerial experience in space.
Cinema, thanks to its unprecedented freedom of possibilities and mobility, became the accepted way to convey the aerial experience, along with the inherent instability of perspective. The verticality of the viewpoint is originally a strange kind of visual effect, a unique fusion of macroscopic vision and microscopic observation. Observing the world from above allows for an unprecedented expansion of the field of vision but also makes the world seem smaller and more distant. Early cinema maintained a combination of "I see" with "I fly''. The field was far from being limited to cinematic representation and was connected to the broader question of visual culture.
The history of the aerial view in cinema can be divided into three stages:
The Experimental Stage (1898-1914): During this phase, filmmakers experimented with various aerial filming techniques. They used balloons, airships, and airplanes to capture the world from new and surprising perspectives.
The Developmental Stage (1914-1939): In this stage, aerial filming techniques became more sophisticated. Filmmakers used these techniques to create special effects and tell new stories.
The Cinematic Focus Stage (1939-present): The aerial view has become an integral part of cinema. It is used in a wide variety of films, from documentaries to feature films.
The development of aerial photography in cinema until 1914 led to spectacular and highly significant presentations. Even before the First World War, some photographers began equipping airships, and later airplanes, with movie cameras to explore the feeling of free flight in space. An article from 1911 recounts the filming of an aerial tour in agricultural France, aboard various aircraft. The footage presented was excellent in terms of its image quality components, such as clarity and sharpness. It was also good in terms of its documentary quality, for observation, topography, and touring purposes. A second article from 1912 focuses on the technical aspects of aerial photography. One of the main challenges in aerial photography is the need to use a wide-angle lens to capture the entire picture. It is also important to use a camera with a fast shutter speed to prevent blurring due to the aircraft's movements.
In the first decades of the 20th century, an almost blind faith in the objectivity of mechanical reproduction methods, such as photography and cinema, only emphasized the purposeful tendency that saw in the vast images obtained from the air the natural replacement for cartographic maps. However, these images often proved less "readable" than a conventional map. For example, when examining large structures from a completely vertical view, it is impossible to identify them because they appear as two-dimensional geometric shapes.
In an Airship Over the Battlefields:
In 1918, after the end of the First World War, aerial films began to appear more widely in cinema. One of the most significant projects in this field was the series of short films "In an Airship Over the Battlefields", produced by the French military cinema. The series, filmed between 1918 and 1919, documents the destruction caused in France during the war. The first film in the series depicts the journey of an airship over France, starting in Paris and ending in the front-line areas. The second film depicts the battlefields of the Somme, while the third film depicts the battlefields of Ypres. The fourth and final film depicts the process of France's reconstruction after the war. The films in the series use an aerial perspective to present the destruction caused in France dramatically. The footage shows destroyed houses, ruined churches, and neglected fields. They also show the bodies of soldiers killed in battles. The films were an essential historical document and were also used for propaganda purposes. They emphasized the extent of the destruction caused by the war and the need for the country's reconstruction. The films in the series were shot using special movie cameras developed for aerial photography. The cameras had a wide angle and a fast shutter speed. The filming in the series was technically challenging. The airship was limited in its movements, and the photographers had to deal with strong winds and its vibrations.
This series of short films significantly impacted developing aerial photography in cinema. They showed the potential of aerial photography to create dramatic and accurate images of historical events. They also influenced the development of aerial photography for propaganda purposes, demonstrating how aerial photography could be used to present reality dramatically and manipulatively. From a specifically cinematic perspective, these short films represent an important milestone in developing aerial photography in cinema. They were the first to make extensive use of aerial tracking shots. The aerial tracking shots in them are unique in that they manage to create a sense of free and energetic movement. The shots pass over vast areas, emphasizing the damage caused to the space. The use of aerial tracking shots allowed the camera to create a sense of intimacy with the viewer. The viewer feels as if they are flying with the airship and observing the destruction from a bird's-eye view. The films were also a source of fantasy. Aerial photography allows the viewer to see the world from a new perspective. The viewer can see the world as they do not usually see it, from a viewpoint above and beyond the human world. The films illustrated the potential of aerial photography to create a sense of freedom and transcendence. The shots allowed the viewer to feel as if they could fly above the world and see it from a bird's-eye view.
"In an Airship Over the Battlefields" (1918-19)
The "In an Airship Over the Battlefields" films also significantly impacted avant-garde cinema. Avant-gardists saw in these films the potential of aerial photography to create new forms of cinematic art. They used aerial tracking shots to create a sense of free and energetic movement. They also used aerial tracking shots to create a sense of intimacy with the viewer.
The City as Aerial View
The cinematic focus on aerial photography solidified in the 1920s, particularly with the "city" as a central theme. Many filmmakers saw the city as a challenging and innovative place for filming, and aerial footage allowed them to see the city from a new angle.
Prominent examples of the use of aerial photography in cinema of that period include the following films:
"Berlin: Symphony of a Metropolis" (1927) is a film by Walter Ruttmann that uses aerial views to present the German city from a new angle and includes an avant-garde perspective.
"Skyscrapers" (1929) is a newsreel film by the Gaumont company, presenting aerial photography of the skyscrapers in Chicago.
"Flying Over New York" (1932) and "Beneath the Snow" (1934) are two more newsreel films by the Pathé company, presenting aerial shots of New York.
"Flying Over New York" (1932)